Here is something I am working on which started out as a clay sculpt and was scanned in, then retopologized using zremesher. After that I spent one night sculpting in all the details and then polypainting. Trying to decide if I should push it to a more human / realistic head or keep it more plastic / toy looking.
Created with Zbrush 4R6
Created with Zbrush 4R6
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